BlipComponent
A Blip Component
Static Member Summary
Static Public Members | ||
public static |
This is the static distance it will be from the side of the game window |
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public static |
This is the max plane/layer at which this blip will exist. |
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public static |
This is the maximum distance at which the blip will be removed. |
Constructor Summary
Public Constructor | ||
public |
constructor(pMapInstance: Object, pIconSettings: Object, pBlipSettings: Object) |
Method Summary
Public Methods | ||
public |
remove() Removes this blip |
Static Public Members
public static BUFFER: number source
This is the static distance it will be from the side of the game window