Class BlipComponent

A Blip Component BlipComponent

Version

{@VERSION_REPLACE_ME}

License

Blip does not have a license at this time. For licensing contact the author

Author

https://github.com/doubleactii Copyright (c) 2023 Evitca Studio

Constructors

  • Parameters

    • pMapInstance: any

      The instance this blip will represent

    • pIconSettings: IconSettings = ...

      An object with settings holding the icon information for the blip

    • pBlipSettings: BlipSettings = ...

      AN object with settings on how the blip will behave

    • Optional pMarkerSettings: MarkerSettings

    Returns BlipComponent

Properties

BUFFER: number = 25

This is the static distance it will be from the side of the game window

MAX_DIST: number = 1000

This is the maximum distance at which the blip will be removed. (Distance from the center of the screen)

MAX_DISPLAY: number = 9999

This is the max plane/layer at which this blip will exist. This will overlay this blip icon over any other interface element

instance: null | BlipInstance = null

The blip instance that is created/recycled. This will be a Diob instance

interfaceHandle: string

The interface handle for this blip component

Methods

  • Removes this blip

    Returns void